| #version 310 es |
| |
| shared int a; |
| void uses_a() { |
| a = (a + 1); |
| } |
| |
| void main1(uint local_invocation_index) { |
| { |
| a = 0; |
| } |
| barrier(); |
| a = 42; |
| uses_a(); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| main1(gl_LocalInvocationIndex); |
| return; |
| } |
| #version 310 es |
| |
| shared int b; |
| void uses_b() { |
| b = (b * 2); |
| } |
| |
| void main2(uint local_invocation_index_1) { |
| { |
| b = 0; |
| } |
| barrier(); |
| b = 7; |
| uses_b(); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| main2(gl_LocalInvocationIndex); |
| return; |
| } |
| #version 310 es |
| |
| shared int a; |
| shared int b; |
| void uses_a() { |
| a = (a + 1); |
| } |
| |
| void uses_b() { |
| b = (b * 2); |
| } |
| |
| void uses_a_and_b() { |
| b = a; |
| } |
| |
| void no_uses() { |
| } |
| |
| void outer() { |
| a = 0; |
| uses_a(); |
| uses_a_and_b(); |
| uses_b(); |
| no_uses(); |
| } |
| |
| void main3(uint local_invocation_index_2) { |
| { |
| a = 0; |
| b = 0; |
| } |
| barrier(); |
| outer(); |
| no_uses(); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| main3(gl_LocalInvocationIndex); |
| return; |
| } |
| #version 310 es |
| |
| void no_uses() { |
| } |
| |
| void main4() { |
| no_uses(); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| main4(); |
| return; |
| } |