blob: 8486152943ceef2fe8921e6972e7416b5867f300 [file] [log] [blame]
RWTexture1D<float4> x_20 : register(u0, space0);
void main_1() {
x_20[int(1u)] = float4(0.0f, 0.0f, 0.0f, 0.0f);
return;
}
void main() {
main_1();
return;
}