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8ebff3dc85e7997e39592c52e20a4e134baffca8
/
.
/
test
/
unittest
/
reader
/
spirv
/
Samples_SpvParserHandleTest_RegisterHandleUsage_RawImage_Variable_1.spvasm.expected.hlsl
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RWTexture1D
<float4>
x_20
:
register
(
u0
,
space0
);
void
main_1
()
{
x_20
[
int
(
1u
)]
=
float4
(
0.0f
,
0.0f
,
0.0f
,
0.0f
);
return
;
}
void
main
()
{
main_1
();
return
;
}