| #include <metal_stdlib> | |
| using namespace metal; | |
| struct tint_array_wrapper { | |
| uint arr[1]; | |
| }; | |
| void main_1() { | |
| return; | |
| } | |
| fragment void tint_symbol(uint x_1_param [[sample_mask]]) { | |
| thread tint_array_wrapper tint_symbol_2 = {}; | |
| tint_symbol_2.arr[0] = x_1_param; | |
| main_1(); | |
| return; | |
| } | |