blob: a09d091b4c59dec173da3540a33c3639ee3e96f4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_array_wrapper {
uint arr[1];
};
struct main_out {
uint x_1_1;
};
struct tint_symbol_1 {
uint x_1_1 [[sample_mask]];
};
void main_1() {
return;
}
fragment tint_symbol_1 tint_symbol() {
thread tint_array_wrapper tint_symbol_4 = {.arr={0u}};
main_1();
main_out const tint_symbol_2 = {.x_1_1=tint_symbol_4.arr[0]};
tint_symbol_1 const tint_symbol_3 = {.x_1_1=tint_symbol_2.x_1_1};
return tint_symbol_3;
}