| struct S { |
| float field0; |
| float field1; |
| float field2; |
| float field3; |
| float field4; |
| float field5; |
| }; |
| |
| static S x_1 = (S)0; |
| |
| void main_1() { |
| return; |
| } |
| |
| struct main_out { |
| float x_1_1; |
| float x_1_2; |
| float x_1_3; |
| float x_1_4; |
| float x_1_5; |
| float x_1_6; |
| }; |
| struct tint_symbol { |
| float x_1_1 : SV_Target1; |
| linear centroid float x_1_2 : SV_Target2; |
| linear sample float x_1_3 : SV_Target3; |
| noperspective float x_1_4 : SV_Target4; |
| noperspective centroid float x_1_5 : SV_Target5; |
| noperspective sample float x_1_6 : SV_Target6; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_1.field0, x_1.field1, x_1.field2, x_1.field3, x_1.field4, x_1.field5}; |
| const tint_symbol tint_symbol_2 = {tint_symbol_1.x_1_1, tint_symbol_1.x_1_2, tint_symbol_1.x_1_3, tint_symbol_1.x_1_4, tint_symbol_1.x_1_5, tint_symbol_1.x_1_6}; |
| return tint_symbol_2; |
| } |