| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct main_out { |
| float4 x_8_1; |
| }; |
| struct tint_symbol_2 { |
| uint x_1_param [[attribute(1)]]; |
| uint2 x_2_param [[attribute(2)]]; |
| int x_3_param [[attribute(3)]]; |
| int2 x_4_param [[attribute(4)]]; |
| float x_5_param [[attribute(5)]] [[flat]]; |
| float2 x_6_param [[attribute(6)]] [[flat]]; |
| }; |
| struct tint_symbol_3 { |
| float4 x_8_1 [[position]]; |
| }; |
| |
| void main_1() { |
| return; |
| } |
| |
| vertex tint_symbol_3 tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) { |
| thread uint tint_symbol_6 = 0u; |
| thread uint2 tint_symbol_7 = 0u; |
| thread int tint_symbol_8 = 0; |
| thread int2 tint_symbol_9 = 0; |
| thread float tint_symbol_10 = 0.0f; |
| thread float2 tint_symbol_11 = 0.0f; |
| thread float4 tint_symbol_12 = 0.0f; |
| uint const x_1_param = tint_symbol_1.x_1_param; |
| uint2 const x_2_param = tint_symbol_1.x_2_param; |
| int const x_3_param = tint_symbol_1.x_3_param; |
| int2 const x_4_param = tint_symbol_1.x_4_param; |
| float const x_5_param = tint_symbol_1.x_5_param; |
| float2 const x_6_param = tint_symbol_1.x_6_param; |
| tint_symbol_6 = x_1_param; |
| tint_symbol_7 = x_2_param; |
| tint_symbol_8 = x_3_param; |
| tint_symbol_9 = x_4_param; |
| tint_symbol_10 = x_5_param; |
| tint_symbol_11 = x_6_param; |
| main_1(); |
| main_out const tint_symbol_4 = {.x_8_1=tint_symbol_12}; |
| tint_symbol_3 const tint_symbol_5 = {.x_8_1=tint_symbol_4.x_8_1}; |
| return tint_symbol_5; |
| } |
| |