blob: 8ddfb0777a718f29eafa549c01d61f33131a625f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct main_out {
float4 x_8_1;
};
struct tint_symbol_2 {
uint x_1_param [[attribute(1)]];
uint2 x_2_param [[attribute(2)]];
int x_3_param [[attribute(3)]];
int2 x_4_param [[attribute(4)]];
float x_5_param [[attribute(5)]] [[flat]];
float2 x_6_param [[attribute(6)]] [[flat]];
};
struct tint_symbol_3 {
float4 x_8_1 [[position]];
};
void main_1() {
return;
}
vertex tint_symbol_3 tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
thread uint tint_symbol_6 = 0u;
thread uint2 tint_symbol_7 = 0u;
thread int tint_symbol_8 = 0;
thread int2 tint_symbol_9 = 0;
thread float tint_symbol_10 = 0.0f;
thread float2 tint_symbol_11 = 0.0f;
thread float4 tint_symbol_12 = 0.0f;
uint const x_1_param = tint_symbol_1.x_1_param;
uint2 const x_2_param = tint_symbol_1.x_2_param;
int const x_3_param = tint_symbol_1.x_3_param;
int2 const x_4_param = tint_symbol_1.x_4_param;
float const x_5_param = tint_symbol_1.x_5_param;
float2 const x_6_param = tint_symbol_1.x_6_param;
tint_symbol_6 = x_1_param;
tint_symbol_7 = x_2_param;
tint_symbol_8 = x_3_param;
tint_symbol_9 = x_4_param;
tint_symbol_10 = x_5_param;
tint_symbol_11 = x_6_param;
main_1();
main_out const tint_symbol_4 = {.x_8_1=tint_symbol_12};
tint_symbol_3 const tint_symbol_5 = {.x_8_1=tint_symbol_4.x_8_1};
return tint_symbol_5;
}