blob: 7792c6cca30c4e6135ceecf3225aff7766e0f0e6 [file] [log] [blame]
SamplerState x_10 : register(s0, space0);
Texture1D<float4> x_20 : register(t1, space0);
void main_1() {
return;
}
void main() {
main_1();
return;
}