blob: 57dd5c448e9cf0b2b1a8b368fd45a7e97bfa178a [file] [log] [blame]
[[group(0), binding(0)]] var x_2 : texture_2d<f32>;
[[group(0), binding(1)]] var x_3 : sampler;
fn main_1() {
var var_1 : vec4<f32>;
let x_22 : vec4<f32> = textureSample(x_2, x_3, vec2<f32>(0.0, 0.0));
let x_26 : vec4<f32> = textureSample(x_2, x_3, vec2<f32>(0.0, 0.0));
var_1 = (x_22 + x_26);
return;
}
[[stage(fragment)]]
fn main() {
main_1();
}