blob: 70ad8df0a4fa03be3fd0c6727fe472cc5f7c7fca [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void main_1(thread float3x4* const tint_symbol_1) {
(*(tint_symbol_1))[2u].w = 42.0f;
return;
}
fragment void tint_symbol() {
thread float3x4 tint_symbol_2 = float3x4(0.0f);
main_1(&(tint_symbol_2));
return;
}