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unittest
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spirv
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SpvUnaryArithTest_Transpose_2x3.spvasm.expected.msl
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#include
<metal_stdlib>
using
namespace
metal
;
void
main_1
()
{
float2x3
const
x_1
=
float2x3
(
float3
(
50.0f
,
60.0f
,
70.0f
),
float3
(
60.0f
,
70.0f
,
50.0f
));
float3x2
const
x_2
=
transpose
(
x_1
);
return
;
}
fragment
void
tint_symbol
()
{
main_1
();
return
;
}