blob: db404f6b1a7db60186b53ae18033d9c4aee0da04 [file] [log] [blame]
cbuffer cbuffer_x_7 : register(b0, space0) {
uint4 x_7[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
int func_() {
int loop_count = 0;
int x_38_phi = 0;
loop_count = 0;
x_38_phi = 0;
while (true) {
int x_39 = 0;
int x_45_phi = 0;
const int x_43 = (x_38_phi + 1);
loop_count = x_43;
x_45_phi = x_43;
while (true) {
x_39 = (x_45_phi + 1);
loop_count = x_39;
const float x_50 = asfloat(x_7[0].x);
const float x_52 = asfloat(x_7[0].y);
if ((x_50 < x_52)) {
return 1;
}
const float x_57 = asfloat(x_7[0].x);
const float x_59 = asfloat(x_7[0].y);
if ((x_57 < x_59)) {
break;
}
{
x_45_phi = x_39;
if ((x_39 < 100)) {
} else {
break;
}
}
}
{
x_38_phi = x_39;
if ((x_39 < 100)) {
} else {
break;
}
}
}
return 0;
}
void main_1() {
const int x_31 = func_();
if ((x_31 == 1)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(1.0f, 1.0f, 1.0f, 1.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}