| static uint3 x_3 = uint3(0u, 0u, 0u); |
| RWByteAddressBuffer x_6 : register(u0, space0); |
| RWByteAddressBuffer x_7 : register(u1, space0); |
| RWByteAddressBuffer x_8 : register(u2, space0); |
| RWByteAddressBuffer x_9 : register(u3, space0); |
| |
| void main_1() { |
| const uint x_26 = x_3.x; |
| const int x_28 = asint(x_6.Load((4u * x_26))); |
| const int x_30 = asint(x_7.Load((4u * x_26))); |
| const int x_32 = asint(x_8.Load((4u * x_26))); |
| x_9.Store((4u * x_26), asuint(asint(clamp(asuint(x_28), asuint(x_30), asuint(x_32))))); |
| return; |
| } |
| |
| struct tint_symbol_1 { |
| uint3 x_3_param : SV_DispatchThreadID; |
| }; |
| |
| [numthreads(1, 1, 1)] |
| void main(tint_symbol_1 tint_symbol) { |
| const uint3 x_3_param = tint_symbol.x_3_param; |
| x_3 = x_3_param; |
| main_1(); |
| return; |
| } |