blob: 7236de2885939a5fe1e878f80bcb9fc9c94c3771 [file] [log] [blame]
struct Input {
[[location(0)]]
color : vec4<f32>;
}
struct Output {
[[location(0)]]
color : vec4<f32>;
}
[[stage(fragment)]]
fn main(in : Input) -> Output {
return Output(in.color);
}