blob: f4c1358137998c6d89b875dda3d736530c233fec [file] [log] [blame]
struct Light {
position : vec3<f32>;
colour : vec3<f32>;
}
struct Lights {
light : [[stride(32)]] array<Light>;
}
[[group(0), binding(1)]] var<storage, read> lights : Lights;