#include <metal_stdlib> | |
using namespace metal; | |
struct S { | |
float field0; | |
float age; | |
}; | |
struct S_1 { | |
float field0; | |
float ancientness; | |
}; | |
void main_1(thread S* const tint_symbol_1, thread S_1* const tint_symbol_2) { | |
(*(tint_symbol_1)).age = 42.0f; | |
(*(tint_symbol_2)).ancientness = 420.0f; | |
return; | |
} | |
fragment void tint_symbol() { | |
thread S tint_symbol_3 = {}; | |
thread S_1 tint_symbol_4 = {}; | |
main_1(&(tint_symbol_3), &(tint_symbol_4)); | |
return; | |
} | |