#include <metal_stdlib> | |
using namespace metal; | |
struct S { | |
float2 field0; | |
uint field1; | |
int field2; | |
}; | |
struct tint_array_wrapper { | |
uint arr[5]; | |
}; | |
void main_1() { | |
tint_array_wrapper const x_1 = {.arr={10u, 20u, 3u, 4u, 5u}}; | |
return; | |
} | |
kernel void tint_symbol() { | |
main_1(); | |
return; | |
} | |