blob: dce861e9fc6b479c2a4fe6eeedffe606c22fa962 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void clamp_0acf8f() {
float2 res = clamp(float2(), float2(), float2());
}
vertex tint_symbol vertex_main() {
clamp_0acf8f();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
clamp_0acf8f();
return;
}
kernel void compute_main() {
clamp_0acf8f();
return;
}