blob: d3fd820b1a44564febba0b67187d1f504b0425c3 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void determinant_2b62ba() {
float res = determinant(float3x3());
}
vertex tint_symbol vertex_main() {
determinant_2b62ba();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
determinant_2b62ba();
return;
}
kernel void compute_main() {
determinant_2b62ba();
return;
}