blob: 400fc0a035293a96f29a8b1c7c51b58adacbae20 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void fract_a49758() {
float3 res = fract(float3());
}
vertex tint_symbol vertex_main() {
fract_a49758();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
fract_a49758();
return;
}
kernel void compute_main() {
fract_a49758();
return;
}