blob: c80fcd84fc7eed02884c08446103e941867a827c [file] [log] [blame]
void fwidth_b83ebb() {
float2 res = fwidth(float2(0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
fwidth_b83ebb();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
fwidth_b83ebb();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
fwidth_b83ebb();
return;
}