blob: 1809e747f967a5aa98bc82aef586c65c99e22a70 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_cube_array;
fn ignore_ad88be() {
ignore(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
ignore_ad88be();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
ignore_ad88be();
}
[[stage(compute)]]
fn compute_main() {
ignore_ad88be();
}