blob: bddb507941620566db4615bbd5c28be7cd9dec4a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void length_056071() {
float res = length(float3());
}
vertex tint_symbol vertex_main() {
length_056071();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
length_056071();
return;
}
kernel void compute_main() {
length_056071();
return;
}