blob: b8623bc02ba1445d4a89145131a8dd39eba18ebc [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void reverseBits_c21bc1() {
int3 res = reverse_bits(int3());
}
vertex tint_symbol vertex_main() {
reverseBits_c21bc1();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
reverseBits_c21bc1();
return;
}
kernel void compute_main() {
reverseBits_c21bc1();
return;
}