blob: 42d4a3ac03182967d78a18689e6d12a1f5c4be21 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void smoothStep_658be3() {
float3 res = smoothstep(float3(), float3(), float3());
}
vertex tint_symbol vertex_main() {
smoothStep_658be3();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
smoothStep_658be3();
return;
}
kernel void compute_main() {
smoothStep_658be3();
return;
}