blob: 0a76b20d41468397c3d69b46fa352b6759ac5e3f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void step_0b073b() {
float res = step(1.0f, 1.0f);
}
vertex tint_symbol vertex_main() {
step_0b073b();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
step_0b073b();
return;
}
kernel void compute_main() {
step_0b073b();
return;
}