blob: cb1948c00839d479df3dd8620d88e54c18ea635f [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_2d_array;
fn textureNumLevels_f5828d() {
var res : i32 = textureNumLevels(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLevels_f5828d();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLevels_f5828d();
}
[[stage(compute)]]
fn compute_main() {
textureNumLevels_f5828d();
}