blob: d08889a683d68bcd75f84bb430354806ae07e3d0 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rg32sint, write>;
fn textureStore_31745b() {
textureStore(arg_0, vec2<i32>(), vec4<i32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_31745b();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_31745b();
}
[[stage(compute)]]
fn compute_main() {
textureStore_31745b();
}