blob: 50c9125726c9da2949721881684f48ec7a7c2773 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp sampler2D arg_0;
void textureSample_667d76() {
float res = texture(arg_0, vec2(0.0f, 0.0f), ivec2(0, 0)).x;
}
void fragment_main() {
textureSample_667d76();
return;
}
void main() {
fragment_main();
}
Error parsing GLSL shader:
ERROR: 0:8: 'texture' : no matching overloaded function found
ERROR: 0:8: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.