blob: 1fbb4cf149fa5ff5f90cba577e61f175740d5126 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rg32uint, write>;
fn textureStore_83bcc1() {
textureStore(arg_0, 1, vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_83bcc1();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_83bcc1();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureStore_83bcc1();
}