#include <metal_stdlib> | |
using namespace metal; | |
struct tint_symbol_3 { | |
/* 0x0000 */ int arr[1]; | |
}; | |
int foo(const device int (*const tint_symbol_1)[1]) { | |
return (*(tint_symbol_1))[0]; | |
} | |
kernel void tint_symbol(const device tint_symbol_3* tint_symbol_2 [[buffer(0)]]) { | |
foo(&((*(tint_symbol_2)).arr)); | |
return; | |
} | |