#version 310 es | |
precision mediump float; | |
struct SSBO { | |
mat2 m; | |
}; | |
layout (binding = 0) buffer SSBO_1 { | |
mat2 m; | |
} ssbo; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void f() { | |
mat2 v = ssbo.m; | |
ssbo.m = v; | |
return; | |
} | |
void main() { | |
f(); | |
} | |