blob: bed1dc61c1ce7998b2a22f7346f95121a629dd00 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void min_c76fa6() {
float4 res = fmin(float4(), float4());
}
vertex tint_symbol vertex_main() {
min_c76fa6();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
min_c76fa6();
return;
}
kernel void compute_main() {
min_c76fa6();
return;
}