blob: c3ab11010cf67aeb3e965f63365f06de2d1be32e [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void select_bb447f() {
int2 res = select(int2(), int2(), bool());
}
vertex tint_symbol vertex_main() {
select_bb447f();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
select_bb447f();
return;
}
kernel void compute_main() {
select_bb447f();
return;
}