| type Arr = [[stride(16)]] array<i32, 2>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| var<private> x_GLF_global_loop_count : i32; |
| |
| [[group(0), binding(0)]] var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| x_GLF_global_loop_count = 0; |
| let x_27 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| switch(x_27) { |
| case 0: { |
| if (true) { |
| let x_34 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_35 : f32 = f32(x_34); |
| x_GLF_color = vec4<f32>(x_35, x_35, x_35, x_35); |
| return; |
| } |
| fallthrough; |
| } |
| case 1: { |
| if (true) { |
| let x_40 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_43 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_46 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_49 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_40), f32(x_43), f32(x_46), f32(x_49)); |
| if (false) { |
| let x_55 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_56 : f32 = f32(x_55); |
| x_GLF_color = vec4<f32>(x_56, x_56, x_56, x_56); |
| loop { |
| let x_62 : i32 = x_GLF_global_loop_count; |
| x_GLF_global_loop_count = (x_62 + 1); |
| if (false) { |
| return; |
| } |
| if (true) { |
| return; |
| } |
| |
| continuing { |
| let x_68 : i32 = x_GLF_global_loop_count; |
| if ((x_68 < 100)) { |
| } else { |
| break; |
| } |
| } |
| } |
| } |
| } |
| } |
| default: { |
| } |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |