| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[4]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_7, thread float4* const tint_symbol_4) { |
| int a = 0; |
| int sum = 0; |
| int i = 0; |
| a = 65536; |
| int const x_29 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| sum = x_29; |
| int const x_31 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| if ((1 == x_31)) { |
| int const x_35 = a; |
| a = as_type<int>((as_type<uint>(x_35) - as_type<uint>(1))); |
| } |
| i = 0; |
| while (true) { |
| int const x_41 = i; |
| int const x_42 = a; |
| if ((x_41 < x_42)) { |
| } else { |
| break; |
| } |
| int const x_45 = i; |
| int const x_46 = sum; |
| sum = as_type<int>((as_type<uint>(x_46) + as_type<uint>(x_45))); |
| { |
| int const x_49 = x_7.x_GLF_uniform_int_values.arr[2].el; |
| int const x_50 = i; |
| i = as_type<int>((as_type<uint>(x_50) + as_type<uint>(x_49))); |
| } |
| } |
| int const x_52 = sum; |
| int const x_54 = x_7.x_GLF_uniform_int_values.arr[3].el; |
| if ((x_52 == x_54)) { |
| int const x_60 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| int const x_63 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| int const x_66 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| int const x_69 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| *(tint_symbol_4) = float4(float(x_60), float(x_63), float(x_66), float(x_69)); |
| } else { |
| int const x_73 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| float const x_74 = float(x_73); |
| *(tint_symbol_4) = float4(x_74, x_74, x_74, x_74); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_1(x_7, &(tint_symbol_5)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5}; |
| tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |
| |