| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| float3 GLF_live6mand_() { |
| return lerp(asfloat(uint3(38730u, 63193u, 63173u)), float3(463.0f, 4.0f, 0.0f), float3(2.0f, 2.0f, 2.0f)); |
| } |
| |
| void main_1() { |
| const float3 x_27 = GLF_live6mand_(); |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_2 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_2; |
| } |