| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 injectionSwitch; |
| }; |
| struct tint_array_wrapper { |
| int arr[10]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void merge_i1_i1_i1_(constant buf0& x_28, thread int* const from, thread int* const mid, thread int* const to, thread tint_array_wrapper* const tint_symbol_5, thread tint_array_wrapper* const tint_symbol_6) { |
| int k = 0; |
| int i = 0; |
| int j = 0; |
| int i_1 = 0; |
| int const x_255 = *(from); |
| k = x_255; |
| int const x_256 = *(from); |
| i = x_256; |
| int const x_257 = *(mid); |
| j = as_type<int>((as_type<uint>(x_257) + as_type<uint>(1))); |
| while (true) { |
| int x_285 = 0; |
| int x_286 = 0; |
| int x_305 = 0; |
| int x_306 = 0; |
| int x_320 = 0; |
| int x_324 = 0; |
| int x_339 = 0; |
| int x_338 = 0; |
| int x_352 = 0; |
| int x_351 = 0; |
| int x_366 = 0; |
| int x_365 = 0; |
| int x_287_phi = 0; |
| int x_307_phi = 0; |
| int x_328_phi = 0; |
| int x_340_phi = 0; |
| int x_353_phi = 0; |
| int x_367_phi = 0; |
| float const x_261 = x_28.injectionSwitch.x; |
| if ((1.0f >= x_261)) { |
| } else { |
| continue; |
| } |
| int const x_266 = i; |
| int const x_267 = *(mid); |
| int const x_269 = j; |
| int const x_270 = *(to); |
| if (((x_266 <= x_267) & (x_269 <= x_270))) { |
| } else { |
| break; |
| } |
| int const x_274 = i; |
| int const x_276 = (*(tint_symbol_5)).arr[x_274]; |
| int const x_277 = j; |
| int const x_279 = (*(tint_symbol_5)).arr[x_277]; |
| bool const x_280 = (x_276 < x_279); |
| if (x_280) { |
| x_285 = k; |
| x_287_phi = x_285; |
| } else { |
| x_286 = 0; |
| x_287_phi = x_286; |
| } |
| int const x_287 = x_287_phi; |
| int const x_288 = as_type<int>((as_type<uint>(x_287) + as_type<uint>(1))); |
| if (x_280) { |
| k = x_288; |
| float const x_293 = x_28.injectionSwitch.x; |
| if (!((1.0f <= x_293))) { |
| } else { |
| continue; |
| } |
| } |
| float const x_297 = x_28.injectionSwitch.y; |
| if ((x_297 >= 0.0f)) { |
| } else { |
| continue; |
| } |
| int const x_300 = 0; |
| if (x_280) { |
| x_305 = i; |
| x_307_phi = x_305; |
| } else { |
| x_306 = 0; |
| x_307_phi = x_306; |
| } |
| int const x_307 = x_307_phi; |
| int const x_309 = select(x_300, x_307, x_280); |
| if (x_280) { |
| i = as_type<int>((as_type<uint>(x_309) + as_type<uint>(1))); |
| } |
| int const x_315 = 0; |
| if (x_280) { |
| x_320 = (*(tint_symbol_5)).arr[x_309]; |
| float const x_322 = x_28.injectionSwitch.y; |
| x_328_phi = x_320; |
| if (!((0.0f <= x_322))) { |
| continue; |
| } |
| } else { |
| x_324 = 0; |
| float const x_326 = x_28.injectionSwitch.y; |
| x_328_phi = x_324; |
| if (!((x_326 < 0.0f))) { |
| } else { |
| continue; |
| } |
| } |
| int const x_328 = x_328_phi; |
| if (x_280) { |
| (*(tint_symbol_6)).arr[x_287] = select(x_315, x_328, x_280); |
| } |
| if (x_280) { |
| x_339 = 0; |
| x_340_phi = x_339; |
| } else { |
| x_338 = k; |
| x_340_phi = x_338; |
| } |
| int const x_340 = x_340_phi; |
| if (x_280) { |
| } else { |
| k = as_type<int>((as_type<uint>(x_340) + as_type<uint>(1))); |
| } |
| float const x_345 = x_28.injectionSwitch.x; |
| if (!((1.0f <= x_345))) { |
| } else { |
| continue; |
| } |
| if (x_280) { |
| x_352 = 0; |
| x_353_phi = x_352; |
| } else { |
| x_351 = j; |
| x_353_phi = x_351; |
| } |
| int const x_353 = x_353_phi; |
| int const x_355 = 0; |
| int const x_357 = select(x_353, x_355, x_280); |
| if (x_280) { |
| } else { |
| j = as_type<int>((as_type<uint>(x_357) + as_type<uint>(1))); |
| } |
| if (x_280) { |
| x_366 = 0; |
| x_367_phi = x_366; |
| } else { |
| x_365 = (*(tint_symbol_5)).arr[x_357]; |
| x_367_phi = x_365; |
| } |
| int const x_367 = x_367_phi; |
| if (x_280) { |
| } else { |
| (*(tint_symbol_6)).arr[x_340] = x_367; |
| } |
| } |
| while (true) { |
| int const x_376 = i; |
| int const x_378 = i; |
| int const x_379 = *(mid); |
| if (((x_376 < 10) & (x_378 <= x_379))) { |
| } else { |
| break; |
| } |
| int const x_383 = k; |
| k = as_type<int>((as_type<uint>(x_383) + as_type<uint>(1))); |
| int const x_385 = i; |
| i = as_type<int>((as_type<uint>(x_385) + as_type<uint>(1))); |
| int const x_388 = (*(tint_symbol_5)).arr[x_385]; |
| (*(tint_symbol_6)).arr[x_383] = x_388; |
| } |
| int const x_390 = *(from); |
| i_1 = x_390; |
| while (true) { |
| int const x_395 = i_1; |
| int const x_396 = *(to); |
| if ((x_395 <= x_396)) { |
| } else { |
| break; |
| } |
| int const x_399 = i_1; |
| int const x_400 = i_1; |
| int const x_402 = (*(tint_symbol_6)).arr[x_400]; |
| (*(tint_symbol_5)).arr[x_399] = x_402; |
| { |
| int const x_404 = i_1; |
| i_1 = as_type<int>((as_type<uint>(x_404) + as_type<uint>(1))); |
| } |
| } |
| return; |
| } |
| |
| void mergeSort_(constant buf0& x_28, thread tint_array_wrapper* const tint_symbol_7, thread tint_array_wrapper* const tint_symbol_8) { |
| int low = 0; |
| int high = 0; |
| int m = 0; |
| int i_2 = 0; |
| int from_1 = 0; |
| int mid_1 = 0; |
| int to_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| int param_2 = 0; |
| low = 0; |
| high = 9; |
| m = 1; |
| while (true) { |
| int const x_411 = m; |
| int const x_412 = high; |
| if ((x_411 <= x_412)) { |
| } else { |
| break; |
| } |
| int const x_415 = low; |
| i_2 = x_415; |
| while (true) { |
| int const x_420 = i_2; |
| int const x_421 = high; |
| if ((x_420 < x_421)) { |
| } else { |
| break; |
| } |
| int const x_424 = i_2; |
| from_1 = x_424; |
| int const x_425 = i_2; |
| int const x_426 = m; |
| mid_1 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_425) + as_type<uint>(x_426)))) - as_type<uint>(1))); |
| int const x_429 = i_2; |
| int const x_430 = m; |
| int const x_434 = high; |
| to_1 = min(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_429) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_430))))))) - as_type<uint>(1))), x_434); |
| int const x_436 = from_1; |
| param = x_436; |
| int const x_437 = mid_1; |
| param_1 = x_437; |
| int const x_438 = to_1; |
| param_2 = x_438; |
| merge_i1_i1_i1_(x_28, &(param), &(param_1), &(param_2), tint_symbol_7, tint_symbol_8); |
| { |
| int const x_440 = m; |
| int const x_442 = i_2; |
| i_2 = as_type<int>((as_type<uint>(x_442) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_440)))))); |
| } |
| } |
| { |
| int const x_444 = m; |
| m = as_type<int>((as_type<uint>(2) * as_type<uint>(x_444))); |
| } |
| } |
| return; |
| } |
| |
| void main_1(constant buf0& x_28, thread tint_array_wrapper* const tint_symbol_9, thread tint_array_wrapper* const tint_symbol_10, thread float4* const tint_symbol_11, thread float4* const tint_symbol_12) { |
| int i_3 = 0; |
| int j_1 = 0; |
| float grey = 0.0f; |
| float const x_88 = x_28.injectionSwitch.x; |
| i_3 = int(x_88); |
| while (true) { |
| int const x_94 = i_3; |
| switch(x_94) { |
| case 9: { |
| int const x_124 = i_3; |
| (*(tint_symbol_9)).arr[x_124] = -5; |
| break; |
| } |
| case 8: { |
| int const x_122 = i_3; |
| (*(tint_symbol_9)).arr[x_122] = -4; |
| break; |
| } |
| case 7: { |
| int const x_120 = i_3; |
| (*(tint_symbol_9)).arr[x_120] = -3; |
| break; |
| } |
| case 6: { |
| int const x_118 = i_3; |
| (*(tint_symbol_9)).arr[x_118] = -2; |
| break; |
| } |
| case 5: { |
| int const x_116 = i_3; |
| (*(tint_symbol_9)).arr[x_116] = -1; |
| break; |
| } |
| case 4: { |
| int const x_114 = i_3; |
| (*(tint_symbol_9)).arr[x_114] = 0; |
| break; |
| } |
| case 3: { |
| int const x_112 = i_3; |
| (*(tint_symbol_9)).arr[x_112] = 1; |
| break; |
| } |
| case 2: { |
| int const x_110 = i_3; |
| (*(tint_symbol_9)).arr[x_110] = 2; |
| break; |
| } |
| case 1: { |
| int const x_108 = i_3; |
| (*(tint_symbol_9)).arr[x_108] = 3; |
| break; |
| } |
| case 0: { |
| int const x_106 = i_3; |
| (*(tint_symbol_9)).arr[x_106] = 4; |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| int const x_126 = i_3; |
| i_3 = as_type<int>((as_type<uint>(x_126) + as_type<uint>(1))); |
| { |
| int const x_128 = i_3; |
| if ((x_128 < 10)) { |
| } else { |
| break; |
| } |
| } |
| } |
| j_1 = 0; |
| while (true) { |
| int const x_134 = j_1; |
| if ((x_134 < 10)) { |
| } else { |
| break; |
| } |
| int const x_137 = j_1; |
| int const x_138 = j_1; |
| int const x_140 = (*(tint_symbol_9)).arr[x_138]; |
| (*(tint_symbol_10)).arr[x_137] = x_140; |
| { |
| int const x_142 = j_1; |
| j_1 = as_type<int>((as_type<uint>(x_142) + as_type<uint>(1))); |
| } |
| } |
| mergeSort_(x_28, tint_symbol_9, tint_symbol_10); |
| float const x_146 = (*(tint_symbol_11)).y; |
| if ((int(x_146) < 30)) { |
| int const x_153 = (*(tint_symbol_9)).arr[0]; |
| grey = (0.5f + (float(x_153) / 10.0f)); |
| } else { |
| float const x_158 = (*(tint_symbol_11)).y; |
| if ((int(x_158) < 60)) { |
| int const x_165 = (*(tint_symbol_9)).arr[1]; |
| grey = (0.5f + (float(x_165) / 10.0f)); |
| } else { |
| float const x_170 = (*(tint_symbol_11)).y; |
| if ((int(x_170) < 90)) { |
| int const x_177 = (*(tint_symbol_9)).arr[2]; |
| grey = (0.5f + (float(x_177) / 10.0f)); |
| } else { |
| float const x_182 = (*(tint_symbol_11)).y; |
| if ((int(x_182) < 120)) { |
| int const x_189 = (*(tint_symbol_9)).arr[3]; |
| grey = (0.5f + (float(x_189) / 10.0f)); |
| } else { |
| float const x_194 = (*(tint_symbol_11)).y; |
| if ((int(x_194) < 150)) { |
| discard_fragment(); |
| } else { |
| float const x_201 = (*(tint_symbol_11)).y; |
| if ((int(x_201) < 180)) { |
| int const x_208 = (*(tint_symbol_9)).arr[5]; |
| grey = (0.5f + (float(x_208) / 10.0f)); |
| } else { |
| float const x_213 = (*(tint_symbol_11)).y; |
| if ((int(x_213) < 210)) { |
| int const x_220 = (*(tint_symbol_9)).arr[6]; |
| grey = (0.5f + (float(x_220) / 10.0f)); |
| } else { |
| float const x_225 = (*(tint_symbol_11)).y; |
| if ((int(x_225) < 240)) { |
| int const x_232 = (*(tint_symbol_9)).arr[7]; |
| grey = (0.5f + (float(x_232) / 10.0f)); |
| } else { |
| float const x_237 = (*(tint_symbol_11)).y; |
| if ((int(x_237) < 270)) { |
| int const x_244 = (*(tint_symbol_9)).arr[8]; |
| grey = (0.5f + (float(x_244) / 10.0f)); |
| } else { |
| discard_fragment(); |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| float const x_248 = grey; |
| float3 const x_249 = float3(x_248, x_248, x_248); |
| *(tint_symbol_12) = float4(x_249.x, x_249.y, x_249.z, 1.0f); |
| return; |
| } |
| |
| fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_28 [[buffer(0)]]) { |
| thread float4 tint_symbol_13 = 0.0f; |
| thread tint_array_wrapper tint_symbol_14 = {}; |
| thread tint_array_wrapper tint_symbol_15 = {}; |
| thread float4 tint_symbol_16 = 0.0f; |
| tint_symbol_13 = gl_FragCoord_param; |
| main_1(x_28, &(tint_symbol_14), &(tint_symbol_15), &(tint_symbol_13), &(tint_symbol_16)); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_16}; |
| tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |