blob: 368b3713b50949a4853a8e2463fc177da8815b4c [file] [log] [blame]
intrinsics/gen/textureLoad/a6a85a.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void textureLoad_a6a85a(texture3d<float, access::read> tint_symbol_1) {
float4 res = tint_symbol_1.read(uint3(int3()));
}
float4 vertex_main_inner(texture3d<float, access::read> tint_symbol_2) {
textureLoad_a6a85a(tint_symbol_2);
return float4();
}
vertex tint_symbol vertex_main(texture3d<float, access::read> tint_symbol_3 [[texture(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_3);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(texture3d<float, access::read> tint_symbol_4 [[texture(0)]]) {
textureLoad_a6a85a(tint_symbol_4);
return;
}
kernel void compute_main(texture3d<float, access::read> tint_symbol_5 [[texture(0)]]) {
textureLoad_a6a85a(tint_symbol_5);
return;
}