blob: 4a8edf8f8e246e0b07ae0dc8dc6d33d8231d405c [file] [log] [blame]
@group(1) @binding(0) var arg_0: texture_external;
fn textureLoad2d(texture: texture_external, coords: vec2<i32>) -> vec4<f32> {
return textureLoad(texture, coords);
}
fn doTextureLoad() {
var res: vec4<f32> = textureLoad2d(arg_0, vec2<i32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
doTextureLoad();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
doTextureLoad();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
doTextureLoad();
}