struct InnerS { | |
int v; | |
}; | |
struct S1 { | |
InnerS a[8]; | |
}; | |
struct OuterS { | |
S1 s2; | |
}; | |
cbuffer cbuffer_uniforms : register(b4, space1) { | |
uint4 uniforms[1]; | |
}; | |
[numthreads(1, 1, 1)] | |
void main() { | |
InnerS v = (InnerS)0; | |
OuterS s1 = (OuterS)0; | |
{ | |
InnerS tint_symbol_1[8] = s1.s2.a; | |
tint_symbol_1[uniforms[0].x] = v; | |
s1.s2.a = tint_symbol_1; | |
} | |
return; | |
} |