blob: dbe0b9234c8d4b62bea7c50d0ac8f6c323a9df23 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void select_266aff() {
float2 res = (bool2(false, false) ? float2(0.0f, 0.0f) : float2(0.0f, 0.0f));
}
tint_symbol vertex_main() {
select_266aff();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_266aff();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_266aff();
return;
}