blob: 2380bdff932222b1e19e4fe42c8e1d88fb8cdfe3 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<r32float, write>;
fn textureStore_3bb7a1() {
textureStore(arg_0, vec2<i32>(), 1, vec4<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_3bb7a1();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_3bb7a1();
}
[[stage(compute)]]
fn compute_main() {
textureStore_3bb7a1();
}