blob: 335ab1c71b60ed6d49ce66b2145892d6176637f1 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rg32uint, write>;
fn textureStore_682fd6() {
textureStore(arg_0, vec2<i32>(), vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_682fd6();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_682fd6();
}
[[stage(compute)]]
fn compute_main() {
textureStore_682fd6();
}