blob: c2373a0e3b346f872596a65e316f3f451bff106b [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rg32sint, write>;
fn textureStore_d73b5c() {
textureStore(arg_0, 1, vec4<i32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_d73b5c();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_d73b5c();
}
[[stage(compute)]]
fn compute_main() {
textureStore_d73b5c();
}