#include <metal_stdlib> | |
using namespace metal; | |
void min_46c5d3() { | |
uint res = min(1u, 1u); | |
} | |
vertex void vertex_main() { | |
min_46c5d3(); | |
return; | |
} | |
fragment void fragment_main() { | |
min_46c5d3(); | |
return; | |
} | |
kernel void compute_main() { | |
min_46c5d3(); | |
return; | |
} | |