blob: 0310fa33ead1b3984dc6b32ecaba6588db9a7deb [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d<rg32sint>;
fn textureLoad_53378a() {
var res : vec4<i32> = textureLoad(arg_0, vec2<i32>());
}
[[stage(vertex)]]
fn vertex_main() {
textureLoad_53378a();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_53378a();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_53378a();
}