blob: c412e7caf1e9aacebeeb0206d48fae953349f478 [file] [log] [blame]
Texture1D<int4> arg_0 : register(t0, space1);
void textureLoad_6678b6() {
int4 res = arg_0.Load(int2(1, 0));
}
void vertex_main() {
textureLoad_6678b6();
return;
}
void fragment_main() {
textureLoad_6678b6();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_6678b6();
return;
}