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tint
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b28c5ad3c65dee36ed722165f223d60f86655a49
/
.
/
test
/
benchmark
/
simple_fragment.wgsl.expected.wgsl
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struct
Input
{
[[
location
(
0
)]]
color
:
vec4
<f32>
;
}
struct
Output
{
[[
location
(
0
)]]
color
:
vec4
<f32>
;
}
[[
stage
(
fragment
)]]
fn main
(
in
:
Input
)
->
Output
{
return
Output
(
in
.
color
);
}