#include <metal_stdlib> | |
using namespace metal; | |
struct SB { | |
/* 0x0000 */ int data[1]; | |
}; | |
void tint_symbol_1_inner(uint3 id, device SB* const tint_symbol_2) { | |
(*(tint_symbol_2)).data[id[0]] = as_type<int>((as_type<uint>((*(tint_symbol_2)).data[id[0]]) + as_type<uint>(1))); | |
} | |
kernel void tint_symbol_1(device SB* tint_symbol_3 [[buffer(0)]], uint3 id [[thread_position_in_grid]]) { | |
tint_symbol_1_inner(id, tint_symbol_3); | |
return; | |
} | |