| type Arr = @stride(16) array<i32, 2>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| @group(0) @binding(0) var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var a : i32; |
| var i : i32; |
| let x_25 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| a = x_25; |
| let x_27 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| i = -(x_27); |
| loop { |
| let x_33 : i32 = i; |
| let x_35 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_38 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| if (((x_33 | x_35) < x_38)) { |
| } else { |
| break; |
| } |
| let x_41 : i32 = i; |
| let x_43 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| a = (x_41 * x_43); |
| |
| continuing { |
| let x_45 : i32 = i; |
| i = (x_45 + 1); |
| } |
| } |
| let x_47 : i32 = a; |
| let x_49 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| if ((x_47 == -(x_49))) { |
| let x_56 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_59 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_62 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_65 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_56), f32(x_59), f32(x_62), f32(x_65)); |
| } else { |
| let x_68 : i32 = a; |
| let x_69 : f32 = f32(x_68); |
| x_GLF_color = vec4<f32>(x_69, x_69, x_69, x_69); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |